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- THE CODE MENU
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- LOAD MAP
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- KEY SEQUENCE: None
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- The LOAD MAP menu option allows up to load a previously saved map
- file (See SAVE MAP below).
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- When selecting LOAD MAP you will be prompted with a file
- requester. With the file requester you can either select a
- displayed file name or enter a name for the map file that you
- wish to load. Select OK to load the file or CANCEL to abort the
- operation.
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- If OK is selected A64 will be reset and the requested map file
- will be loaded. You will then be able to exit A64 Prefs and pick
- up exactly where you left off in the frozen program.
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- NOTES: The entire filename can contain any legal AmigaDOS path
- name, limited to 31 characters in length.
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- When loading a new map file A64 may not always redraw the
- C64 screen correctly. You can press the TAB key to force
- A64 to redraw the entire screen. This can be done at
- anytime from within A64 Prefs and in C64 mode.
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- SAVE MAP
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- KEY SEQUENCE: None
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- A64 allows you to freeze the C64 program that A64 is running and
- save it to an Amiga disk. The frozen program can then be
- re-loaded at any time and you'll be able to exit A64 Prefs and
- pick up exactly where you left off in the frozen program.
- The SAVE MAP feature works much like a freeze cartridge does on
- the C64. With this feature you can transfer almost any C64
- program to an Amiga disk, including copy protected software.
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- When selecting SAVE MAP you will be prompted with a file
- requester. With the file requester you can either select a
- displayed file name or enter a name for the map file that you
- wish to save. Select OK to save the file or CANCEL to abort the
- operation.
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- If OK is selected A64 will check if the specified file already
- exists and if it does you will be prompted with another requester
- asking if you want to overwrite the old file. Select YES to
- overwrite the old file or NO to abort the operation. If YES is
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- selected, or if the file did not already exist then A64 will save
- the C64 program that A64 is running as a map file with the name
- you specified.
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- NOTES: The entire filename can contain any legal AmigaDOS path
- name, limited to 31 characters in length.
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- If you are doing a SAVE MAP of a C64 telecommunications
- program it should be done before any actual communications
- has started.
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- LOAD CODE
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- KEY SEQUENCE: None
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- The LOAD CODE menu option allows you to load a previously created
- converted code module. The A64 Package includes a utility
- program called "Convert." This utility takes a map file and
- converts it into pure 680x0 Assembly language. This converted
- file can then be loaded with the LOAD CODE menu option. The
- converted C64 program will run significantly faster than it would
- in its non-converted format. For a complete description of
- the Convert utility see the CONVERT section.
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- When selecting LOAD CODE you will be prompted with a file
- requester. With the file requester you can either select a
- displayed file name or enter a name for the code file that you
- wish to load. Select OK to load the file or CANCEL to abort the
- operation.
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- If OK is selected A64 will be reset and the requested code file
- will be loaded. You will then be able to exit A64 Prefs and pick
- up exactly where you left off in the converted program.
-
- NOTE: The entire filename can contain any legal AmigaDOS path
- name, limited to 31 characters in length.
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- FREE CODE
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- KEY SEQUENCE: None
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- The FREE CODE menu option allows you to free the converted code
- that was loaded with LOAD CODE. If there is no converted code
- loaded then this option will be disabled.
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- If you select the FREE CODE menu option the loaded converted code
- will be freed.
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- See: LOAD CODE above.
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- A64 ROMS
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- KEY SEQUENCE: None
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- The A64 ROMS menu item allows you load and free A64's ROM
- emulation. This feature is only available if you have installed
- the C64 ROMs (See ROMs and INSTALLING THE C64's ROMs in the
- TECHNICAL section).
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- The A64 ROMS menu option has two settings: ON and OFF. You
- can select one or the other of these settings and selecting one
- automatically unselects the other. The current selected setting
- is shown by displaying a checkmark next to it.
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- When ON is selected A64 will load and use its C64 ROM emulation,
- resulting in C64 programs that use the C64's ROMs to run faster.
-
- When OFF is selected A64 will free its ROM emulation. Freeing
- approximately 180k of RAM. This will result in C64 programs
- that use the C64's ROMs to run slower, however many C64 programs
- barely use the C64's ROMs and you will not notice any decrease in
- speed when running them with A64's ROM emulation freed.
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